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As part of our exhibition Videogames: Design/Play/Disrupt, we have commissioned three leading international independent designers, Paloma Dawkins, Studio Oleomingus and Kitty Calis & Jan Willem Nijman, to each create a short experimental game.
These commissions are intended to extend the exhibition's theme of 'disruption' and to support the work of independent designers whose work pushes the boundaries of videogame design. Each of the commissioned designers were tasked with creating a game that could either be a one-off vignette game or a playable prototype that explored a larger idea or concept. Beyond this the designers were free to explore whatever genres, ideas or subject matters they chose.
The exhibition Videogames: Design/Play/Disrupt provides a unique insight into the design process behind a selection of groundbreaking contemporary videogames. Design work, including concept art and prototypes, features alongside large-scale immersive installations and interactives. On until 24 February 2019.